mirror of
https://github.com/rhasspy/espeak-ng.git
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Literally following the instructions on a base install of Debian results in a build without audio support. This change adds the instruction for installing pcaudiolib development headers, so that the resulting build has audio.
443 lines
16 KiB
Markdown
443 lines
16 KiB
Markdown
# eSpeak NG Text-to-Speech
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- [Windows](#windows)
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- [Binaries](#binaries)
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- [Building](#building)
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- [Linux, Mac, BSD](#linux-mac-bsd)
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- [Dependencies](#dependencies)
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- [Building](#building-1)
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- [Cross Compilation](#cross-compilation)
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- [Sanitizer Flag Configuration](#sanitizer-flag-configuration)
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- [LLVM Fuzzer Support](#llvm-fuzzer-support)
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- [eSpeak NG Feature Configuration](#espeak-ng-feature-configuration)
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- [Extended Dictionary Configuration](#extended-dictionary-configuration)
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- [Testing](#testing)
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- [Installing](#installing)
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- [Android](#android)
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- [Dependencies](#dependencies-1)
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- [Building with Gradle](#building-with-gradle)
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- [Signing the APK](#signing-the-apk)
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- [Opening project in Android Studio](#opening-project-in-android-studio)
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- [Installing](#installing-1)
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- [Documentation](#documentation)
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- [eSpeak Compatibility](#espeak-compatibility)
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- [Historical Versions](#historical-versions)
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- [Feedback](#feedback)
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- [License Information](#license-information)
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----------
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The eSpeak NG (Next Generation) Text-to-Speech program is an open source speech
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synthesizer that supports [102 languages and accents](docs/languages.md),
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based on the eSpeak engine created by Jonathan Duddington. It supports spectral
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and Klatt formant synthesis, and the ability to use MBROLA voices.
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See the [CHANGELOG](CHANGELOG.md) for a description of the changes in the
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various releases and with the eSpeak project.
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The following platforms are supported:
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| Platform | Minimum Version | Status |
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|-------------|-----------------|--------|
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| Linux | | ](https://secure.travis-ci.org/espeak-ng/espeak-ng.svg?branch=master) |
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| BSD | | |
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| Android | 4.0 | |
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| Windows | Windows 8 | |
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| Mac | | |
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## Windows
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### Binaries
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The Windows version of eSpeak NG 1.49.2 is available as:
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* [espeak-ng-x64.msi](https://github.com/espeak-ng/espeak-ng/releases/download/1.49.2/espeak-ng-x64.msi) --
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64-bit Windows installer
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* [espeak-ng-x86.msi](https://github.com/espeak-ng/espeak-ng/releases/download/1.49.2/espeak-ng-x86.msi) --
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32-bit Windows installer
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You also need to install the [Visual C++ Redistributable for Visual Studio 2015](https://www.microsoft.com/en-us/download/details.aspx?id=48145).
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__NOTE:__ SAPI 5 voices are not currently available in this release of eSpeak NG.
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There is an [issue](https://github.com/espeak-ng/espeak-ng/issues/7) to track
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support for this feature.
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### Building
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To build eSpeak NG on Windows, you will need:
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1. a copy of Visual Studio 2013 or later, such as the Community Edition;
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2. the Windows 8.1 SDK;
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3. the [WiX installer](http://wixtoolset.org) plugin;
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4. the [pcaudiolib](https://github.com/espeak-ng/pcaudiolib) project checked out to
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`src` (as `src/pcaudiolib`).
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You can then open and build the `src/windows/espeak-ng.sln` solution in Visual
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Studio.
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You can also use the Visual Studio tools to build espeak-ng with `msbuild` from
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the `src/windows` directory:
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msbuild espeak-ng.sln
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To build with a specific version of Visual Studio, you need to use:
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msbuild /p:PlatformToolset=v120 espeak-ng.sln
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replacing `v120` with the appropriate value for the target Visual Studio version:
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| PlatformToolset | Visual Studio |
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|-----------------|---------------|
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| v120 | 2013 |
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| v140 | 2015 |
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| v141 (default) | 2017 |
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## Linux, Mac, BSD
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### Dependencies
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In order to build eSpeak NG, you need:
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1. a functional autotools system (`make`, `autoconf`, `automake`, `libtool`
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and `pkg-config`);
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2. a functional c compiler that supports C99 (e.g. gcc or clang).
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Optionally, you need:
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1. the [pcaudiolib](https://github.com/espeak-ng/pcaudiolib) development library
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to enable audio output;
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3. the [sonic](https://github.com/espeak-ng/sonic) development library to
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enable sonic audio speed up support;
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4. the `ronn` man-page markdown processor to build the man pages.
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To build the documentation, you need:
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1. the `kramdown` markdown processor.
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On Debian-based systems such as Debian, Ubuntu and Mint, these dependencies can
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be installed using the following commands:
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| Dependency | Install |
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|---------------|------------------------------------------------------------------|
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| autotools | `sudo apt-get install make autoconf automake libtool pkg-config` |
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| c99 compiler | `sudo apt-get install gcc` |
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| sonic | `sudo apt-get install libsonic-dev` |
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| ronn | `sudo apt-get install ruby-ronn` |
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| kramdown | `sudo apt-get install ruby-kramdown` |
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| pcaudiolib | `sudo apt-get install libpcaudio-dev` |
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### Building
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The first time you build eSpeak NG, or when you want to change how to build
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eSpeak NG, you need to run the following standard autotools commands:
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./autogen.sh
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./configure --prefix=/usr
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__NOTE:__ The `--prefix` option above will install the files to the `/usr`
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directory, instead of the default `/usr/local` location. You can use other
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standard `configure` options to control the output. For more information,
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you can run:
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./configure --help
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To use a different compiler, or compiler flags, you can specify these before
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the `configure` command. For example:
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CC=clang-3.5 CFLAGS=-Wextra ./configure --prefix=/usr
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The `espeak-ng` and `speak-ng` programs, along with the espeak-ng voices, can
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then be built with:
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make
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__NOTE:__ Building the voice data does not work when using the `-jN` option.
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If you want to use that option, you can run:
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make -j8 src/espeak-ng src/speak-ng
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make
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The documentation can be built by running:
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make docs
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Specific languages can be compiled by running:
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make LANG
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where `LANG` is the language code of the given language. More information can
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be found in the [Adding or Improving a Language](docs/add_language.md)
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documentation.
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#### Cross Compilation
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Because the eSpeak NG build process uses the built program to compile the
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language and voice data, you need to build it locally first. Once you have
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built it locally you can perform the cross compilation using:
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./configure --build=... --host=... --target=...
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make -B src/espeak-ng src/speak-ng
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#### Sanitizer Flag Configuration
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It is possible to build eSpeak NG with the gcc or clang sanitizer by passing
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the appropriate `CFLAGS` and `LDFLAGS` options to `configure`. For example:
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CFLAGS="-fsanitize=address,undefined -g" \
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LDFLAGS="-fsanitize=address,undefined" \
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CC=clang-6.0 ./configure
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make
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make check
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__NOTE:__ The `-fsanitize=fuzzer` option does not work when using the above
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configuration method. This is because `clang` will use the `libFuzzer` library
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which defines its own `main` and requires `LLVMFuzzerTestOneInput` to be
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defined. This breaks the autoconf check to see if the C compiler works.
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#### LLVM Fuzzer Support
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To enable libFuzzer support you need clang 6.0 or later. It is enabled with
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the following:
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CC=clang-6.0 ./configure --with-libfuzzer=yes
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make
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make check
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#### eSpeak NG Feature Configuration
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The following `configure` options control which eSpeak NG features are enabled:
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| Option | Description | Default |
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|-----------------|----------------------------------------------|---------|
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| `--with-klatt` | Enable Klatt formant synthesis. | yes |
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| `--with-mbrola` | Enable MBROLA voice support. | yes |
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| `--with-sonic` | Use the sonic library to support higher WPM. | yes |
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| `--with-async` | Enable asynchronous commands. | yes |
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__NOTE:__ The `--with-sonic` option requires that the sonic library and header
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is accessible on the system.
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#### Extended Dictionary Configuration
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The following `configure` options control which of the extended dictionary files
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to build:
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| Option | Extended Dictionary | Default |
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|----------------------|---------------------|---------|
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| `--with-extdict-ru` | Russian | no |
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| `--with-extdict-zh` | Mandarin Chinese | no |
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| `--with-extdict-zhy` | Cantonese | no |
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The extended dictionaries are taken from
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[http://espeak.sourceforge.net/data/](http://espeak.sourceforge.net/data/) and
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provide better coverage for those languages, while increasing the resulting
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dictionary size.
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### Testing
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Before installing, you can test the built espeak-ng using the following command
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from the top-level directory of this project:
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ESPEAK_DATA_PATH=`pwd` LD_LIBRARY_PATH=src:${LD_LIBRARY_PATH} src/espeak-ng ...
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The `ESPEAK_DATA_PATH` variable needs to be set to use the espeak-ng data from
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the source tree. Otherwise, espeak-ng will look in `$(HOME)` or
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`/usr/share/espeak-ng-data`.
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The `LD_LIBRARY_PATH` is set as `espeak` uses the `libespeak-ng.so` shared
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library. This ensures that `espeak` uses the built shared library in the
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`src` directory and not the one on the system (which could be an older
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version).
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### Installing
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You can install eSpeak NG by running the following command:
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sudo make LIBDIR=/usr/lib/x86_64-linux-gnu install
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__NOTE:__ The `LIBDIR` path may be different to the one on your system (the
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above is for 64-bit Debian/Ubuntu releases that use the multi-arch package
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structure -- that is, Debian Wheezy or later).
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You can find out where espeak-ng is installed to on your system if you
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already have an espeak-ng install by running:
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find /usr/lib | grep libespeak-ng
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## Android
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<div align="right"><a href="https://play.google.com/store/apps/details?id=com.reecedunn.espeak" title="eSpeak for Android on Google Play"><img src="https://developer.android.com/images/brand/en_app_rgb_wo_45.png"/></a></div>
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The espeak-ng sources contain the code for the Android™ port of the application.
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This is published as the [eSpeak for Android](http://reecedunn.co.uk/espeak-for-android)
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program on the Google Play store. It is based on the eyes-free port of eSpeak
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to the Android platform. This code was originally maintained in a separate
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branch when the repository tracked eSpeak releases.
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### Dependencies
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In order to build the Android APK file, you need:
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1. the [Android Studio](https://developer.android.com/studio/) with API 26 support;
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2. the [Android NDK](http://developer.android.com/tools/sdk/ndk/index.html);
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3. Gradle 3.2.1 or later.
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In order to use Android Studio, you will also need:
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1. [Android Studio](http://developer.android.com/sdk/installing/studio.html).
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### Building with Gradle
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1. Set the location of the Android SDK:
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$ export ANDROID_HOME=<path-to-the-android-sdk>
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(where `<path-to-the-android-sdk>` is your actual path of SDK folder e.g. `/home/user/Android/Sdk`)
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2. Add location of NDK to the PATH variable:
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$ export PATH=$PATH:<path-to-the-android-ndk>
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(where `<path-to-the-android-ndk>` is your actual path of NDK folder, e.g. `/home/user/Android/Ndk`)
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3. Configure the project:
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$ ./autogen.sh
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$ ./configure --with-gradle=<path-to-gradle>
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Check that log shows following lines:
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...
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gradle (Android): gradle
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ndk-build (Android): yes
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...
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`<path-to-gradle>` may be just `gradle` if it is found in your path by simple name.
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4. Build the project:
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$ make apk-release
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This will create an `android/build/outputs/apk/espeak-release-unsigned.apk` file.
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### Signing the APK
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In order to install the built APK you need to self-sign the package. You can do
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this by:
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1. Creating a certificate, if you do not already have one:
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$ keytool -genkey -keystore [YOUR_CERTIFICATE] -alias [ALIAS] -keyalg RSA -storetype PKCS12
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2. Sign the package using your certificate:
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$ jarsigner -sigalg MD5withRSA -digestalg SHA1 \
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-keystore [YOUR_CERTIFICATE] \
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android/build/outputs/apk/release/espeak-release-unsigned.apk [ALIAS]
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3. Align the apk using the zipalign tool.
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$ zipalign 4 android/build/outputs/apk/release/espeak-release-unsigned.apk \
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android/build/outputs/apk/release/espeak-release-signed.apk
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### Opening project in Android Studio
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To open project in **Android Studio** select **Import project (Gradle, Eclipse ADT, etc)**
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and select `android` folder of the `espeak-ng` project.
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Then select menu **File — Project Structure...**, tab **SDK Location**, field **Android NDK location**
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and set your location of NDK, e.g. `/home/user/Android/Ndk`.
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### Installing
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Now, you can install the APK using the `adb` tool:
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$ adb install -r android/build/outputs/apk/release/espeak-release-signed.apk
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After running, `eSpeakActivity` will extract the `espeakdata.zip` file into its
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own data directory to set up the available voices.
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To enable eSpeak, you need to:
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1. go into the Android `Text-to-Speech settings` UI;
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2. enable `eSpeak TTS` in the `Engines` section;
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3. select `eSpeak TTS` as the default engine;
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4. use the `Listen to an example` option to check if everything is working.
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## Documentation
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The [documentation](docs/README.md) for eSpeak NG provides:
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1. a user guide;
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2. a guide for language and voice authors; and
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3. details for developers.
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The [espeak-ng](src/espeak-ng.1.ronn) and [speak-ng](src/speak-ng.1.ronn)
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command-line documentation provide a reference of the different command-line
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options available to these commands with example usage.
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## eSpeak Compatibility
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The *espeak-ng* binaries use the same command-line options as *espeak*, with
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several additions to provide new functionality from *espeak-ng* such as specifying
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the output audio device name to use. The build creates symlinks of `espeak` to
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`espeak-ng`, and `speak` to `speak-ng`.
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The espeak `speak_lib.h` include file is located in `espeak-ng/speak_lib.h` with
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an optional symlink in `espeak/speak_lib.h`. This file contains the espeak 1.48.15
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API, with a change to the `ESPEAK_API` macro to fix building on Windows
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and some minor changes to the documentation comments. This C API is API and ABI
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compatible with espeak.
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The `espeak-data` data has been moved to `espeak-ng-data` to avoid conflicts with
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espeak. There have been various changes to the voice, dictionary and phoneme files
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that make them incompatible with espeak.
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The *espeak-ng* project does not include the *espeakedit* program. It has moved
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the logic to build the dictionary, phoneme and intonation binary files into the
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`libespeak-ng.so` file that is accessible from the `espeak-ng` command line and
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C API.
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## Historical Versions
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The *historical* branch contains the available older releases of the original
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eSpeak that are not contained in the subversion repository.
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1.24.02 is the first version of eSpeak to appear in the subversion
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repository, but releases from 1.05 to 1.24 are available at
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[http://sourceforge.net/projects/espeak/files/espeak/](http://sourceforge.net/projects/espeak/files/espeak/).
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These early releases have been checked into the historical branch,
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with the 1.24.02 release as the last entry. This makes it possible
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to use the replace functionality of git to see the earlier history:
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git replace 8d59235f 63c1c019
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__NOTE:__ The source releases contain the `big_endian`, `espeak-edit`,
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`praat-mod`, `riskos`, `windows_dll` and `windows_sapi` folders. These
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do not appear in the source repository until later releases, so have
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been excluded from the historical commits to align them better with
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the 1.24.02 source commit.
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## Feedback
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Test latest development version at [eSpeakNG online](https://odo.lv/Espeak).
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Report bugs to the [espeak-ng issues](https://github.com/espeak-ng/espeak-ng/issues)
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page on GitHub.
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Look at and subscribe to [eSpeakNG mailing list](https://groups.io/g/espeak-ng)
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to view and discuss other related topics.
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## License Information
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eSpeak NG Text-to-Speech is released under the [GPL version 3](COPYING) or
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later license.
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The `ieee80.c` implementation is taken directly from
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[ToFromIEEE.c.txt](http://www.realitypixels.com/turk/opensource/ToFromIEEE.c.txt)
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which has been made available for use in Open Source applications per the
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[license statement](COPYING.IEEE) on http://www.realitypixels.com/turk/opensource/.
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The only modifications made to the code is to comment out the `TEST_FP` define
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to make it useable in the eSpeak NG library, and to fix compiler warnings.
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The `getopt.c` compatibility implementation for getopt support on Windows is
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taken from the NetBSD `getopt_long` implementation, which is licensed under a
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[2-clause BSD](COPYING.BSD2) license.
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Android is a trademark of Google Inc.
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