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Align the NUM2_ bitmask defines to make them easier to read.
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@@ -475,23 +475,22 @@ typedef struct {
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int numbers;
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#define NUM2_THOUSANDS_VAR1 0x40
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#define NUM2_THOUSANDS_VAR2 0x80
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#define NUM2_THOUSANDS_VAR3 0xc0
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#define NUM2_THOUSANDS_VAR4 0x100
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#define NUM2_THOUSANDS_VAR5 0x140
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#define NUM2_SWAP_THOUSANDS 0x200
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#define NUM2_ORDINAL_NO_AND 0x800
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#define NUM2_MULTIPLE_ORDINAL 0x1000
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#define NUM2_NO_TEEN_ORDINALS 0x2000
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#define NUM2_MYRIADS 0x4000
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#define NUM2_ENGLISH_NUMERALS 0x8000
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#define NUM2_PERCENT_BEFORE 0x10000
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#define NUM2_OMIT_1_HUNDRED_ONLY 0x20000
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#define NUM2_ORDINAL_AND_THOUSANDS 0x40000
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#define NUM2_ORDINAL_DROP_VOWEL 0x80000 // currently only for tens and units
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#define NUM2_ZERO_TENS 0x100000
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#define NUM2_THOUSANDS_VAR1 0x00000040
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#define NUM2_THOUSANDS_VAR2 0x00000080
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#define NUM2_THOUSANDS_VAR3 0x000000c0
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#define NUM2_THOUSANDS_VAR4 0x00000100
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#define NUM2_THOUSANDS_VAR5 0x00000140
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#define NUM2_SWAP_THOUSANDS 0x00000200
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#define NUM2_ORDINAL_NO_AND 0x00000800
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#define NUM2_MULTIPLE_ORDINAL 0x00001000
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#define NUM2_NO_TEEN_ORDINALS 0x00002000
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#define NUM2_MYRIADS 0x00004000
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#define NUM2_ENGLISH_NUMERALS 0x00008000
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#define NUM2_PERCENT_BEFORE 0x00010000
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#define NUM2_OMIT_1_HUNDRED_ONLY 0x00020000
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#define NUM2_ORDINAL_AND_THOUSANDS 0x00040000
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#define NUM2_ORDINAL_DROP_VOWEL 0x00080000 // currently only for tens and units
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#define NUM2_ZERO_TENS 0x00100000
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// bits 1-4 use variant form of numbers before thousands,millions,etc.
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// bits 6-8 use different forms of thousand, million, etc (M MA MB)
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// bit9=(LANG=rw) say "thousand" and "million" before its number, not after
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