Fix calling espeak_Synth without first setting a voice, with tests.

This commit is contained in:
Reece H. Dunn
2017-05-21 10:47:47 +01:00
parent 6ab1314843
commit ae6116bf97
3 changed files with 94 additions and 1 deletions
+7
View File
@@ -245,6 +245,12 @@ tests_readclause_test_CFLAGS = -Isrc/libespeak-ng ${AM_CFLAGS}
tests_readclause_test_LDADD = src/libespeak-ng-test.la
tests_readclause_test_SOURCES = tests/readclause.c
noinst_bin_PROGRAMS += tests/api.test
tests_api_test_CFLAGS = -Isrc/libespeak-ng ${AM_CFLAGS}
tests_api_test_LDADD = src/libespeak-ng-test.la
tests_api_test_SOURCES = tests/api.c
%.check: %.test
@echo " TEST $<"
@ESPEAK_DATA_PATH=$(PWD) $< && echo " PASSED $<"
@@ -252,6 +258,7 @@ tests_readclause_test_SOURCES = tests/readclause.c
check: tests/encoding.check \
tests/tokenizer.check \
tests/readclause.check \
tests/api.check \
tests/languages.check
##### phoneme data:
+1 -1
View File
@@ -399,7 +399,7 @@ static espeak_ng_STATUS Synthesize(unsigned int unique_identifier, const void *t
count_samples = 0;
if (translator == NULL)
espeak_SetVoiceByName("default");
espeak_SetVoiceByName("en");
if (p_decoder == NULL)
p_decoder = create_text_decoder();
+86
View File
@@ -0,0 +1,86 @@
/*
* Copyright (C) 2017 Reece H. Dunn
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write see:
* <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <espeak-ng/espeak_ng.h>
#include <espeak-ng/speak_lib.h>
#include <espeak-ng/encoding.h>
#include "speech.h"
#include "phoneme.h"
#include "synthesize.h"
#include "translate.h"
void
test_espeak_terminate_without_initialize()
{
printf("testing espeak_Terminate without espeak_Initialize\n");
assert(event_list == NULL);
assert(espeak_Terminate() == EE_OK);
assert(event_list == NULL);
}
void
test_espeak_initialize()
{
printf("testing espeak_Initialize\n");
assert(event_list == NULL);
assert(espeak_Initialize(AUDIO_OUTPUT_PLAYBACK, 0, NULL, 0) == 22050);
assert(event_list != NULL);
assert(espeak_Terminate() == EE_OK);
assert(event_list == NULL);
}
void
test_espeak_synth()
{
printf("testing espeak_Synth\n");
assert(event_list == NULL);
assert(espeak_Initialize(AUDIO_OUTPUT_RETRIEVAL, 0, NULL, 0) == 22050);
assert(event_list != NULL);
const char *test = "One two three.";
assert(espeak_Synth(test, strlen(test)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL) == EE_OK);
assert(espeak_Synchronize() == EE_OK);
assert(espeak_Terminate() == EE_OK);
assert(event_list == NULL);
}
int
main(int argc, char **argv)
{
test_espeak_terminate_without_initialize();
test_espeak_initialize();
test_espeak_synth();
return EXIT_SUCCESS;
}