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Align the NUM_ bitmask defines to make them easier to read.
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@@ -438,37 +438,37 @@ typedef struct {
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unsigned char *length_mods;
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unsigned char *length_mods0;
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#define NUM_THOUS_SPACE 0x4
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#define NUM_DECIMAL_COMMA 0x8
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#define NUM_SWAP_TENS 0x10
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#define NUM_AND_UNITS 0x20
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#define NUM_HUNDRED_AND 0x40
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#define NUM_SINGLE_AND 0x80
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#define NUM_SINGLE_STRESS 0x100
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#define NUM_SINGLE_VOWEL 0x200
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#define NUM_OMIT_1_HUNDRED 0x400
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#define NUM_1900 0x800
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#define NUM_ALLOW_SPACE 0x1000
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#define NUM_DFRACTION_1 0x2000
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#define NUM_DFRACTION_2 0x4000
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#define NUM_DFRACTION_3 0x6000
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#define NUM_DFRACTION_4 0x8000
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#define NUM_DFRACTION_5 0xa000
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#define NUM_DFRACTION_6 0xc000
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#define NUM_DFRACTION_7 0xe000 // lang=si, alternative form of number for decimal fraction digits (except the last)
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#define NUM_ORDINAL_DOT 0x10000
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#define NUM_NOPAUSE 0x20000
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#define NUM_AND_HUNDRED 0x40000
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#define NUM_THOUSAND_AND 0x80000
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#define NUM_VIGESIMAL 0x100000
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#define NUM_OMIT_1_THOUSAND 0x200000
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#define NUM_ZERO_HUNDRED 0x400000
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#define NUM_HUNDRED_AND_DIGIT 0x800000
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#define NUM_ROMAN 0x1000000
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#define NUM_ROMAN_CAPITALS 0x2000000
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#define NUM_ROMAN_AFTER 0x4000000
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#define NUM_ROMAN_ORDINAL 0x8000000
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#define NUM_SINGLE_STRESS_L 0x10000000
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#define NUM_THOUS_SPACE 0x00000004
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#define NUM_DECIMAL_COMMA 0x00000008
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#define NUM_SWAP_TENS 0x00000010
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#define NUM_AND_UNITS 0x00000020
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#define NUM_HUNDRED_AND 0x00000040
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#define NUM_SINGLE_AND 0x00000080
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#define NUM_SINGLE_STRESS 0x00000100
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#define NUM_SINGLE_VOWEL 0x00000200
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#define NUM_OMIT_1_HUNDRED 0x00000400
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#define NUM_1900 0x00000800
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#define NUM_ALLOW_SPACE 0x00001000
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#define NUM_DFRACTION_1 0x00002000
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#define NUM_DFRACTION_2 0x00004000
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#define NUM_DFRACTION_3 0x00006000
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#define NUM_DFRACTION_4 0x00008000
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#define NUM_DFRACTION_5 0x0000a000
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#define NUM_DFRACTION_6 0x0000c000
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#define NUM_DFRACTION_7 0x0000e000 // lang=si, alternative form of number for decimal fraction digits (except the last)
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#define NUM_ORDINAL_DOT 0x00010000
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#define NUM_NOPAUSE 0x00020000
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#define NUM_AND_HUNDRED 0x00040000
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#define NUM_THOUSAND_AND 0x00080000
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#define NUM_VIGESIMAL 0x00100000
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#define NUM_OMIT_1_THOUSAND 0x00200000
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#define NUM_ZERO_HUNDRED 0x00400000
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#define NUM_HUNDRED_AND_DIGIT 0x00800000
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#define NUM_ROMAN 0x01000000
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#define NUM_ROMAN_CAPITALS 0x02000000
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#define NUM_ROMAN_AFTER 0x04000000
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#define NUM_ROMAN_ORDINAL 0x08000000
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#define NUM_SINGLE_STRESS_L 0x10000000
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// bits0-1=which numbers routine to use.
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// bit2= thousands separator must be space
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