Stop audio output before fifo_stop is called

This allows process_espeak_command to stop as soon as possible

Using emacspeak server with espeak-ng (still not published) found that audio was only being stoped after a command is processed (i.e. using pcaudiolib).
This fixes this issue.
This commit is contained in:
Rui Batista
2016-12-11 18:17:08 +00:00
parent 17ef7eddc8
commit 1b5ea47ea4
2 changed files with 11 additions and 8 deletions
+6 -4
View File
@@ -236,8 +236,10 @@ static espeak_ng_STATUS close_stream()
return status;
int a_stop_is_required = my_stop_is_required;
if (!a_stop_is_required)
if (!a_stop_is_required) {
my_command_is_running = 1;
pthread_cond_broadcast(&my_cond_command_is_running);
}
status = pthread_mutex_unlock(&my_mutex);
@@ -307,11 +309,11 @@ static void *say_thread(void *p)
my_command_is_running = 1;
assert(-1 != pthread_cond_broadcast(&my_cond_command_is_running));
assert(-1 != pthread_mutex_unlock(&my_mutex));
//assert(-1 != pthread_mutex_unlock(&my_mutex));
while (my_command_is_running) {
int a_status = pthread_mutex_lock(&my_mutex);
assert(!a_status);
//int a_status = pthread_mutex_lock(&my_mutex);
//assert(!a_status);
t_espeak_command *a_command = (t_espeak_command *)pop();
if (a_command == NULL) {
+5 -4
View File
@@ -799,15 +799,16 @@ ESPEAK_API const char *espeak_TextToPhonemes(const void **textptr, int textmode,
ESPEAK_NG_API espeak_ng_STATUS espeak_ng_Cancel(void)
{
#ifdef HAVE_PCAUDIOLIB_AUDIO_H
if ((my_mode & ENOUTPUT_MODE_SPEAK_AUDIO) == ENOUTPUT_MODE_SPEAK_AUDIO)
audio_object_flush(my_audio);
#endif
#ifdef USE_ASYNC
fifo_stop();
event_clear_all();
#endif
#ifdef HAVE_PCAUDIOLIB_AUDIO_H
if ((my_mode & ENOUTPUT_MODE_SPEAK_AUDIO) == ENOUTPUT_MODE_SPEAK_AUDIO)
audio_object_flush(my_audio);
#endif
embedded_value[EMBED_T] = 0; // reset echo for pronunciation announcements
for (int i = 0; i < N_SPEECH_PARAM; i++)