fuzz: use binary directory for ESPEAK_DATA_PATH

instead of current working directory
so, the fuzzer can be launched from anywhere
This commit is contained in:
Philippe Antoine
2021-05-11 14:59:23 +02:00
parent 379403d102
commit 0a713d52bb
+13 -1
View File
@@ -20,6 +20,8 @@
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <libgen.h>
#include <espeak-ng/espeak_ng.h>
@@ -37,9 +39,19 @@ static int SynthCallback(short *wav, int numsamples, espeak_EVENT *events) {
/* See http://llvm.org/docs/LibFuzzer.html */
extern int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size);
extern int LLVMFuzzerInitialize(const int* argc, char*** argv);
char *filepath = NULL;
extern int LLVMFuzzerInitialize(const int* argc, char*** argv)
{
filepath = dirname(strdup((*argv)[0]));
return 0;
}
extern int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
if (!initialized) {
setenv("ESPEAK_DATA_PATH",".",0);
setenv("ESPEAK_DATA_PATH",filepath,0);
espeak_Initialize(AUDIO_OUTPUT_SYNCHRONOUS, 0, NULL, 0);
espeak_SetSynthCallback(SynthCallback);
initialized = 1;