Files
espeak-ng/src/libespeak-ng/phonemelist.c
T
Samuel Thibault 6f58f75693 Add missing phoneme table reset
When there are language switches, when we rewind to the start of the
phoneme list we have to reset the phoneme table back.

This avoids some branching that depends on undefined values, caught by
valgrind in the case e.g. of an emoji substitution that contains a
language switch.

Ref #874
2022-06-09 13:20:43 +02:00

597 lines
18 KiB
C

/*
* Copyright (C) 2005 to 2014 by Jonathan Duddington
* email: jonsd@users.sourceforge.net
* Copyright (C) 2015-2016 Reece H. Dunn
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see: <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <espeak-ng/espeak_ng.h>
#include <espeak-ng/speak_lib.h>
#include <espeak-ng/encoding.h>
#include "phonemelist.h"
#include "phoneme.h" // for PHONEME_TAB, phVOWEL, REPLACE_PHONEMES, phPAUSE
#include "synthdata.h" // for InterpretPhoneme, SelectPhonemeTable
#include "synthesize.h" // for PHONEME_LIST, PHONEME_LIST2, phoneme_tab
#include "translate.h" // for Translator, LANGUAGE_OPTIONS, option_wordgap
#include "phoneme.h"
#include "synthesize.h"
#include "translate.h"
#include "speech.h"
const unsigned char pause_phonemes[8] = {
0, phonPAUSE_VSHORT, phonPAUSE_SHORT, phonPAUSE, phonPAUSE_LONG, phonGLOTTALSTOP, phonPAUSE_LONG, phonPAUSE_LONG
};
extern int n_ph_list2;
extern PHONEME_LIST2 ph_list2[N_PHONEME_LIST]; // first stage of text->phonemes
static int SubstitutePhonemes(PHONEME_LIST *plist_out)
{
// Copy the phonemes list and perform any substitutions that are required for the
// current voice
int ix;
int k;
int replace_flags;
int n_plist_out = 0;
bool word_end;
PHONEME_LIST2 *plist2;
PHONEME_TAB *next = NULL;
int deleted_sourceix = -1;
for (ix = 0; (ix < n_ph_list2) && (n_plist_out < N_PHONEME_LIST); ix++) {
plist2 = &ph_list2[ix];
if (deleted_sourceix != -1) {
plist2->sourceix = deleted_sourceix;
deleted_sourceix = -1;
}
if (plist2->phcode == phonSWITCH)
SelectPhonemeTable(plist2->tone_ph);
// don't do any substitution if the language has been temporarily changed
if (!(plist2->synthflags & SFLAG_SWITCHED_LANG)) {
if (ix < (n_ph_list2 -1))
next = phoneme_tab[ph_list2[ix+1].phcode];
word_end = false;
if (ix == n_ph_list2 -1 || (plist2+1)->sourceix || ((next != 0) && (next->type == phPAUSE)))
word_end = true; // this phoneme is the end of a word
// check whether a Voice has specified that we should replace this phoneme
for (k = 0; k < n_replace_phonemes; k++) {
if (plist2->phcode == replace_phonemes[k].old_ph) {
replace_flags = replace_phonemes[k].type;
if ((replace_flags & 1) && (word_end == false))
continue; // this replacement only occurs at the end of a word
if ((replace_flags & 2) && ((plist2->stresslevel & 0x7) > 3))
continue; // this replacement doesn't occur in stressed syllables
if ((replace_flags & 4) && (plist2->sourceix == 0))
continue; // this replacement only occurs at the start of a word
// substitute the replacement phoneme
plist2->phcode = replace_phonemes[k].new_ph;
if ((plist2->stresslevel > 1) && (phoneme_tab[plist2->phcode]->phflags & phUNSTRESSED))
plist2->stresslevel = 0; // the replacement must be unstressed
break;
}
}
if (plist2->phcode == 0) {
deleted_sourceix = plist2->sourceix;
continue; // phoneme has been replaced by NULL, so don't copy it
}
}
// copy phoneme into the output list
memcpy(&plist_out[n_plist_out], plist2, sizeof(PHONEME_LIST2));
plist_out[n_plist_out].ph = phoneme_tab[plist2->phcode];
plist_out[n_plist_out].type = plist_out[n_plist_out].ph->type;
n_plist_out++;
}
return n_plist_out;
}
void MakePhonemeList(Translator *tr, int post_pause, bool start_sentence)
{
int ix = 0;
int j;
int insert_ph = 0;
PHONEME_LIST *phlist;
PHONEME_TAB *ph;
PHONEME_TAB *next, *next2;
int unstress_count = 0;
int word_stress = 0;
int current_phoneme_tab;
int max_stress;
int voicing;
int regression;
int end_sourceix;
int alternative;
int delete_count;
int word_start;
bool inserted;
bool deleted;
PHONEME_DATA phdata;
bool start_of_clause = true;
int n_ph_list3;
PHONEME_LIST *plist3;
PHONEME_LIST *plist3_inserted = NULL;
PHONEME_LIST ph_list3[N_PHONEME_LIST];
PHONEME_LIST2 *plist2;
WORD_PH_DATA worddata;
memset(&worddata, 0, sizeof(worddata));
plist2 = ph_list2;
phlist = phoneme_list;
end_sourceix = plist2[n_ph_list2-1].sourceix;
MAKE_MEM_UNDEFINED(&phoneme_list, sizeof(phoneme_list));
// is the last word of the clause unstressed ?
max_stress = 0;
for (j = n_ph_list2-3; j >= 0; j--) {
// start with the last phoneme (before the terminating pauses) and move backwards
if ((plist2[j].stresslevel & 0x7f) > max_stress)
max_stress = plist2[j].stresslevel & 0x7f;
if (plist2[j].sourceix != 0)
break;
}
if (max_stress < 4) {
// the last word is unstressed, look for a previous word that can be stressed
while (--j >= 0) {
if (plist2[j].synthflags & SFLAG_PROMOTE_STRESS) { // dictionary flags indicated that this stress can be promoted
plist2[j].stresslevel = 4; // promote to stressed
break;
}
if (plist2[j].stresslevel >= 4) {
// found a stressed syllable, so stop looking
break;
}
}
}
// look for switch of phoneme tables
delete_count = 0;
current_phoneme_tab = tr->phoneme_tab_ix;
int deleted_sourceix = -1;
for (j = 0; j < n_ph_list2; j++) {
if (current_phoneme_tab != tr->phoneme_tab_ix)
plist2[j].synthflags |= SFLAG_SWITCHED_LANG;
if (delete_count > 0) {
memcpy(&plist2[j-delete_count], &plist2[j], sizeof(plist2[0]));
if (deleted_sourceix != -1) {
plist2[j-delete_count].sourceix = deleted_sourceix;
deleted_sourceix = -1;
}
}
if (plist2[j].phcode == phonSWITCH) {
if ((!(plist2[j].synthflags & SFLAG_EMBEDDED)) && (
(plist2[j].tone_ph == current_phoneme_tab) ||
(plist2[j+1].phcode == phonSWITCH) ||
((plist2[j+1].phcode == phonPAUSE) && (plist2[j+2].phcode == phonSWITCH))
)) {
// delete this phonSWITCH if it's switching to the current phoneme table, or
// delete this phonSWITCH if its followed by another phonSWITCH
if (deleted_sourceix == -1 && plist2[j].sourceix != 0)
deleted_sourceix = plist2[j].sourceix;
delete_count++;
} else
current_phoneme_tab = plist2[j].tone_ph;
}
}
n_ph_list2 -= delete_count;
SelectPhonemeTable(current_phoneme_tab);
if ((regression = tr->langopts.param[LOPT_REGRESSIVE_VOICING]) != 0) {
// set consonant clusters to all voiced or all unvoiced
// Regressive
int type;
bool stop_propagation = false;
voicing = 0;
for (j = n_ph_list2-1; j >= 0; j--) {
if (plist2[j].phcode == phonSWITCH) {
/* Find previous phonSWITCH to determine language we're switching back to */
int k;
for (k = j-1; k >= 0; k--)
if (plist2[k].phcode == phonSWITCH)
break;
if (k >= 0)
SelectPhonemeTable(plist2[k].tone_ph);
else
SelectPhonemeTable(tr->phoneme_tab_ix);
}
ph = phoneme_tab[plist2[j].phcode];
if (ph == NULL)
continue;
if (plist2[j].synthflags & SFLAG_SWITCHED_LANG) {
stop_propagation = false;
voicing = 0;
if (regression & 0x100)
voicing = 1; // word-end devoicing
continue;
}
type = ph->type;
if (regression & 0x2) {
// [v] amd [v;] don't cause regression, or [R^]
if (((ph->mnemonic & 0xff) == 'v') || ((ph->mnemonic & 0xff) == 'R')) {
stop_propagation = true;
if (regression & 0x10)
voicing = 0;
}
}
if ((type == phSTOP) || type == (phFRICATIVE)) {
if ((voicing == 0) && (regression & 0xf))
voicing = 1;
else if ((voicing == 2) && (ph->end_type != 0)) // use end_type field for voicing_switch for consonants
plist2[j].phcode = ph->end_type; // change to voiced equivalent
} else if ((type == phVSTOP) || type == (phVFRICATIVE)) {
if ((voicing == 0) && (regression & 0xf))
voicing = 2;
else if ((voicing == 1) && (ph->end_type != 0))
plist2[j].phcode = ph->end_type; // change to unvoiced equivalent
} else {
if (regression & 0x8) {
// LANG=Polish, propagate through liquids and nasals
if ((type == phPAUSE) || (type == phVOWEL))
voicing = 0;
} else
voicing = 0;
}
if (stop_propagation) {
voicing = 0;
stop_propagation = false;
}
if (plist2[j].sourceix) {
if (regression & 0x04) {
// stop propagation at a word boundary
voicing = 0;
}
if (regression & 0x100) {
// devoice word-final consonants, unless propagating voiced
if (voicing == 0)
voicing = 1;
}
}
}
}
SelectPhonemeTable(tr->phoneme_tab_ix);
n_ph_list3 = SubstitutePhonemes(ph_list3) - 2;
for (j = 0; (j < n_ph_list3) && (ix < N_PHONEME_LIST-3);) {
if (ph_list3[j].sourceix) {
// start of a word
int k;
int nextw;
word_stress = 0;
// find the highest stress level in this word
for (nextw = j; nextw < n_ph_list3;) {
if (ph_list3[nextw].stresslevel > word_stress)
word_stress = ph_list3[nextw].stresslevel;
nextw++;
if (ph_list3[nextw].sourceix)
break; // start of the next word
}
for (k = j; k < nextw; k++)
ph_list3[k].wordstress = word_stress;
j = nextw;
} else
j++;
}
// transfer all the phonemes of the clause into phoneme_list
ph = phoneme_tab[phonPAUSE];
ph_list3[0].ph = ph;
word_start = 1;
SelectPhonemeTable(tr->phoneme_tab_ix);
for (j = 0; insert_ph || ((j < n_ph_list3) && (ix < N_PHONEME_LIST-3)); j++) {
plist3 = &ph_list3[j];
inserted = false;
deleted = false;
if (insert_ph != 0) {
// we have a (linking) phoneme which we need to insert here
next = phoneme_tab[plist3->phcode]; // this phoneme, i.e. after the insert
// re-use the previous entry for the inserted phoneme.
// That's OK because we don't look backwards from plist3 *** but CountVowelPosition() and isAfterStress does !!!
j--;
plist3 = plist3_inserted = &ph_list3[j];
if (j > 0) {
// move all previous phonemes in the word back one place
int k;
if (word_start > 0) {
k = word_start;
word_start--;
} else
k = 2; // No more space, don't loose the start of word mark at ph_list2[word_start]
for (; k <= j; k++)
memcpy(&ph_list3[k-1], &ph_list3[k], sizeof(*plist3));
}
memset(&plist3[0], 0, sizeof(*plist3));
plist3->phcode = insert_ph;
ph = phoneme_tab[insert_ph];
plist3->ph = ph;
insert_ph = 0;
inserted = true; // don't insert the same phoneme repeatedly
} else {
// otherwise get the next phoneme from the list
if (plist3->sourceix != 0)
word_start = j;
ph = phoneme_tab[plist3->phcode];
plist3[0].ph = ph;
if (plist3->phcode == phonSWITCH) {
// change phoneme table
SelectPhonemeTable(plist3->tone_ph);
}
next = phoneme_tab[plist3[1].phcode]; // the phoneme after this one
plist3[1].ph = next;
}
if (ph == NULL) continue;
InterpretPhoneme(tr, 0x100, plist3, &phdata, &worddata);
if ((alternative = phdata.pd_param[pd_CHANGE_NEXTPHONEME]) > 0) {
ph_list3[j+1].ph = phoneme_tab[alternative];
ph_list3[j+1].phcode = alternative;
ph_list3[j+1].type = phoneme_tab[alternative]->type;
next = phoneme_tab[alternative];
}
if (((alternative = phdata.pd_param[pd_INSERTPHONEME]) > 0) && (inserted == false)) {
// PROBLEM: if we insert a phoneme before a vowel then we loose the stress.
PHONEME_TAB *ph2;
ph2 = ph;
insert_ph = plist3->phcode;
ph = phoneme_tab[alternative];
plist3->ph = ph;
plist3->phcode = alternative;
if (ph->type == phVOWEL) {
plist3->synthflags |= SFLAG_SYLLABLE;
if (ph2->type != phVOWEL)
plist3->stresslevel = 0; // change from non-vowel to vowel, make sure it's unstressed
} else
plist3->synthflags &= ~SFLAG_SYLLABLE;
// re-interpret the changed phoneme
// But it doesn't obey a second ChangePhoneme()
InterpretPhoneme(tr, 0x100, plist3, &phdata, &worddata);
}
if ((alternative = phdata.pd_param[pd_CHANGEPHONEME]) > 0) {
PHONEME_TAB *ph2;
ph2 = ph;
ph = phoneme_tab[alternative];
plist3->ph = ph;
plist3->phcode = alternative;
if (alternative == 1)
deleted = true; // NULL phoneme, discard
else {
if (ph->type == phVOWEL) {
plist3->synthflags |= SFLAG_SYLLABLE;
if (ph2->type != phVOWEL)
plist3->stresslevel = 0; // change from non-vowel to vowel, make sure it's unstressed
} else
plist3->synthflags &= ~SFLAG_SYLLABLE;
// re-interpret the changed phoneme
// But it doesn't obey a second ChangePhoneme()
InterpretPhoneme(tr, 0x100, plist3, &phdata, &worddata);
}
}
if ((ph->type == phVOWEL) && (deleted == false)) {
PHONEME_LIST *p;
// Check for consecutive unstressed syllables, even across word boundaries.
// Do this after changing phonemes according to stress level.
if (plist3->stresslevel <= 1) {
// an unstressed vowel
unstress_count++;
if (tr->langopts.stress_flags & 0x08) {
// change sequences of consecutive unstressed vowels in unstressed words to diminished stress (TEST)
for (p = plist3+1; p->type != phPAUSE; p++) {
if (p->type == phVOWEL) {
if (p->stresslevel <= 1) {
if (plist3->wordstress < 4)
plist3->stresslevel = 0;
if (p->wordstress < 4)
p->stresslevel = 0;
}
break;
}
}
} else {
if ((unstress_count > 1) && ((unstress_count & 1) == 0)) {
// in a sequence of unstressed syllables, reduce alternate syllables to 'diminished'
// stress. But not for the last phoneme of a stressed word
if ((tr->langopts.stress_flags & S_NO_DIM) || ((word_stress > 3) && ((plist3+1)->sourceix != 0))) {
// An unstressed final vowel of a stressed word
unstress_count = 1; // try again for next syllable
} else
plist3->stresslevel = 0; // change stress to 'diminished'
}
}
} else
unstress_count = 0;
}
if ((plist3+1)->synthflags & SFLAG_LENGTHEN) {
static const char types_double[] = { phFRICATIVE, phVFRICATIVE, phNASAL, phLIQUID, 0 };
if ((j > 0) && (strchr(types_double, next->type))) {
// lengthen this consonant by doubling it
// BUT, can't insert a phoneme at position plist3[0] because it crashes PrevPh()
insert_ph = next->code;
(plist3+1)->synthflags ^= SFLAG_LENGTHEN;
}
}
if ((plist3+1)->sourceix != 0) {
int x;
if (tr->langopts.vowel_pause && (ph->type != phPAUSE)) {
if ((ph->type != phVOWEL) && (tr->langopts.vowel_pause & 0x200)) {
// add a pause after a word which ends in a consonant
insert_ph = phonPAUSE_NOLINK;
}
if (next->type == phVOWEL) {
if ((x = tr->langopts.vowel_pause & 0x0c) != 0) {
// break before a word which starts with a vowel
if (x == 0xc)
insert_ph = phonPAUSE_NOLINK;
else
insert_ph = phonPAUSE_VSHORT;
}
if ((ph->type == phVOWEL) && ((x = tr->langopts.vowel_pause & 0x03) != 0)) {
// adjacent vowels over a word boundary
if (x == 2)
insert_ph = phonPAUSE_SHORT;
else
insert_ph = phonPAUSE_VSHORT;
}
if (((plist3+1)->stresslevel >= 4) && (tr->langopts.vowel_pause & 0x100)) {
// pause before a words which starts with a stressed vowel
insert_ph = phonPAUSE_SHORT;
}
}
}
if ((plist3 != plist3_inserted) && (ix > 0)) {
if ((x = (tr->langopts.word_gap & 0x7)) != 0) {
if ((x > 1) || ((insert_ph != phonPAUSE_SHORT) && (insert_ph != phonPAUSE_NOLINK))) {
// don't reduce the pause
insert_ph = pause_phonemes[x];
}
}
if (option_wordgap > 0)
insert_ph = phonPAUSE_LONG;
}
}
next2 = phoneme_tab[plist3[2].phcode];
plist3[2].ph = next2;
if ((insert_ph == 0) && (phdata.pd_param[pd_APPENDPHONEME] != 0))
insert_ph = phdata.pd_param[pd_APPENDPHONEME];
if (deleted == false) {
phlist[ix].ph = ph;
phlist[ix].type = ph->type;
phlist[ix].env = PITCHfall; // default, can be changed in the "intonation" module
phlist[ix].synthflags = plist3->synthflags;
phlist[ix].stresslevel = plist3->stresslevel & 0xf;
phlist[ix].wordstress = plist3->wordstress;
phlist[ix].tone_ph = plist3->tone_ph;
phlist[ix].sourceix = 0;
phlist[ix].phcode = ph->code;
if (plist3->sourceix != 0) {
phlist[ix].sourceix = plist3->sourceix;
phlist[ix].newword = PHLIST_START_OF_WORD;
if (start_sentence) {
phlist[ix].newword |= PHLIST_START_OF_SENTENCE;
start_sentence = false;
}
if (start_of_clause) {
phlist[ix].newword |= PHLIST_START_OF_CLAUSE;
start_of_clause = false;
}
} else
phlist[ix].newword = 0;
phlist[ix].length = phdata.pd_param[i_SET_LENGTH]*2;
if ((ph->code == phonPAUSE_LONG) && (option_wordgap > 0) && (plist3[1].sourceix != 0)) {
phlist[ix].ph = phoneme_tab[phonPAUSE_SHORT];
phlist[ix].length = option_wordgap*14; // 10mS per unit at the default speed
}
if (ph->type == phVOWEL || ph->type == phLIQUID || ph->type == phNASAL || ph->type == phVSTOP || ph->type == phVFRICATIVE || (ph->phflags & phPREVOICE)) {
phlist[ix].length = 128; // length_mod
phlist[ix].env = PITCHfall;
}
phlist[ix].prepause = 0;
phlist[ix].amp = 20; // default, will be changed later
phlist[ix].pitch1 = 255;
phlist[ix].pitch2 = 255;
ix++;
}
}
phlist[ix].newword = PHLIST_END_OF_CLAUSE;
phlist[ix].phcode = phonPAUSE;
phlist[ix].type = phPAUSE; // terminate with 2 Pause phonemes
phlist[ix].length = post_pause; // length of the pause, depends on the punctuation
phlist[ix].sourceix = end_sourceix;
phlist[ix].synthflags = 0;
phlist[ix].prepause = 0;
phlist[ix++].ph = phoneme_tab[phonPAUSE];
phlist[ix].newword = 0;
phlist[ix].phcode = phonPAUSE;
phlist[ix].type = phPAUSE;
phlist[ix].length = 0;
phlist[ix].sourceix = 0;
phlist[ix].synthflags = 0;
phlist[ix].prepause = 0;
phlist[ix++].ph = phoneme_tab[phonPAUSE_SHORT];
n_phoneme_list = ix;
SelectPhonemeTable(tr->phoneme_tab_ix);
}