Files
espeak-ng/src/prosodydisplay.cpp
T
jonsd 18240ae109 [1.43.46]
Fix: Speak punctuation option also caused text after [[ to be spoken as phoneme codes even if espeakPHONEMES flag is not set.

Speak sequences of letters and dots as individual letters, and don't speak 'dot', eg. "u.s.a."

Don't announce punctuation in the alternative text inside <audio ... </audio>

Vowelcharts, show the positions of multiple FMT() in vowel phonemes definitions.

Phoneme definitions:
New attributes:  flag1, flag2, flag3
New attribute: nopause. Prevents the insertion of a short pause when this phoneme starts a word which follows a vowel.
New conditions: isFlag1, isFlag2, isFlag3, isSibilant.
New statement: InsertPhoneme()

Phonemes: improve syllablic [m-] [n-] [N-]

*_rules: add attributes  $p_alt .. $p_alt3,  $w_alt .. $w_alt3

*_list:  add attributes:  $sentence, $atstart

klatt synthesizer: implement echo.

espeakedit, Prosody display: Indicate stressed and secondary-stress syllables.

espeakedit: remember window size and position.

Intonation:
New file, 'phsource/intonation' to define 'tunes' which can be used from voice files.

espeakedit: add Compile -> Intonationm data

Speed: Increase range to 80 to 450, with default=175.
Improve speaking at high speeds.

lang=en: Reduce consecutive unstressed syllables to 'diminished' stress, only in unstressed words.

lang=de: Change 'r' phoneme.


git-svn-id: https://espeak.svn.sourceforge.net/svnroot/espeak/trunk@244 d46cf337-b52f-0410-862d-fd96e6ae7743
2010-06-20 13:15:35 +00:00

663 lines
15 KiB
C++
Executable File

/***************************************************************************
* Copyright (C) 2005 to 2007 by Jonathan Duddington *
* email: jonsd@users.sourceforge.net *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write see: *
* <http://www.gnu.org/licenses/>. *
***************************************************************************/
#include "wx/wx.h"
#include "wx/numdlg.h"
#include "speak_lib.h"
#include "main.h"
#include "speech.h"
#include "phoneme.h"
#include "synthesize.h"
#include "prosodydisplay.h"
#include "translate.h"
extern MyFrame *myframe;
extern ChildFrProsody *prosodyframe;
extern ProsodyDisplay *prosodycanvas;
wxMenu *menu_prosody;
BEGIN_EVENT_TABLE(ProsodyDisplay, wxScrolledWindow)
EVT_LEFT_DOWN(ProsodyDisplay::OnMouse)
EVT_RIGHT_DOWN(ProsodyDisplay::OnMouse)
EVT_CHAR(ProsodyDisplay::OnKey)
EVT_MENU(-1, ProsodyDisplay::OnMenu)
END_EVENT_TABLE()
static wxPen PEN_PITCHENV(wxColour(0,0,255),1,wxSOLID);
static wxPen PEN_SAMPLED(wxColour(0,200,200),2,wxSOLID);
static wxPen PEN_PHSELECTED(wxColour(255,0,0),2,wxSOLID);
static wxPen PEN_PHSTRESSED(wxColour(80,80,196),3,wxSOLID);
static wxPen PEN_PHSTRESSED2(wxColour(160,160,255),2,wxSOLID);
ProsodyDisplay::ProsodyDisplay(wxWindow *parent, const wxPoint& pos, const wxSize& size)
: wxScrolledWindow(parent, -1, pos, size,
wxSUNKEN_BORDER | wxNO_FULL_REPAINT_ON_RESIZE)
{//=====================================================================
linewidth = size.GetWidth();
scalex = 0.5;
scaley = double(LINESEP*6)/150.0;
selected_ph = -1;
} // end of ProsodyDisplay::ProsodyDisplay
ProsodyDisplay::~ProsodyDisplay()
{//==========================
prosodycanvas = NULL;
}
extern MNEM_TAB envelope_names[];
void InitProsodyDisplay()
{//======================
wxMenu *menu_envelopes;
int ix;
wxString string;
menu_envelopes = new wxMenu;
// entries match those in envelope_data[] in intonation.cpp
for(ix=0; envelope_names[ix].mnem != NULL; ix++)
{
string = wxString(envelope_names[ix].mnem, wxConvLocal);
menu_envelopes->Append(0x100+envelope_names[ix].value, string);
}
#ifdef deleted
menu_envelopes->Append(0x100,_T("fall"));
menu_envelopes->Append(0x102,_T("rise"));
menu_envelopes->Append(0x104,_T("fall-rise"));
// menu_envelopes->Append(0x105,_T("fall-rise (R)"));
menu_envelopes->Append(0x106,_T("fall-rise 2"));
// menu_envelopes->Append(0x107,_T("fall-rise 2(R)"));
menu_envelopes->Append(0x108,_T("rise-fall"));
menu_envelopes->Append(0x10a,_T("fall-rise 3"));
menu_envelopes->Append(0x10c,_T("fall-rise 4"));
menu_envelopes->Append(0x10e,_T("fall 2"));
menu_envelopes->Append(0x110,_T("rise 2"));
menu_envelopes->Append(0x112,_T("rise-fall-rise"));
#endif
menu_prosody = new wxMenu;
menu_prosody->Append(1,_T("Pitch envelope"),menu_envelopes);
menu_prosody->Append(2,_T("Amplitude"));
menu_prosody->Append(3,_T("Length"));
menu_prosody->Append(4,_T("Play F2"));
}
void ProsodyDisplay::RefreshLine(int line)
{//=====================================
int x,y;
CalcScrolledPosition(0,line*FRAMEHEIGHT,&x,&y);
RefreshRect(wxRect(0,y,linewidth,FRAMEHEIGHT));
}
int ProsodyDisplay::GetWidth(PHONEME_LIST *p)
{//========================================
int w;
if(p->ph == NULL)
return(0);
w = (p->ph->std_length * 2);
if(w == 0) w = 60;
if(p->length != 0)
w = (w * p->length) / 256;
return(int((w + p->prepause)* scalex) + 1);
}
void ProsodyDisplay::SelectPh(int index)
{//=====================================
// A phoneme has been selected
PHONEME_LIST *p;
const char *emphasized;
int y1, y2;
int ix;
const char *name = "?";
char buf[120];
if(index < 0) return;
p = &phlist[index];
if((p == NULL) || (p->ph == NULL)) return;
emphasized = "";
if(p->stresslevel & 8)
emphasized = "*";
for(ix=0; envelope_names[ix].mnem != NULL; ix++)
{
if(envelope_names[ix].value == (p->env & 0xfe))
{
name = envelope_names[ix].mnem;
break;
}
}
y1 = p->pitch1;
y2 = p->pitch2;
sprintf(buf,"Stress %s%d Amp %2d LenMod %2d Pitch %3d %3d %s PhFlags %.2x ",
emphasized,p->stresslevel&0x7,p->amp,p->length,y1,y2,name,p->ph->phflags);
wxLogStatus(wxString(buf,wxConvLocal));
}
void ProsodyDisplay::ChangePh(int pitch1, int pitch2)
{//================================================
PHONEME_LIST *p;
int sign1;
int sign2;
if(selected_ph < 0)
return;
p = &phlist[selected_ph];
sign1 = p->pitch1 - p->pitch2;
p->pitch1 += pitch1;
p->pitch2 += (pitch1 + pitch2);
sign2 = p->pitch1 - p->pitch2;
if((sign1 != 0) && ((sign1 * sign2) <= 0))
{
// change of sign, change rise to fall
if(p->env == 1)
p->env = 0;
else
if(p->env == 0)
p->env = 1;
}
}
void ProsodyDisplay::OnMenu(wxCommandEvent& event)
{//===============================================
int id;
int value;
PHONEME_LIST *p;
id = event.GetId();
p = &phlist[selected_ph];
if((id & 0xf00) == 0x100)
{
// selected a pitch envelope
p->env = id - 0x100;
}
switch(id)
{
case 2:
value = wxGetNumberFromUser(_T(""),_T("Amplitude"),_T(""),p->amp,0,40);
if(value >= 0)
p->amp = value;
break;
case 3:
value = wxGetNumberFromUser(_T(""),_T("Length"),_T(""),p->length,1,500);
if(value >= 0)
p->length = value;
break;
case 4:
MakeWave2(phlist,numph);
break;
}
SelectPh(selected_ph);
Refresh();
}
void ProsodyDisplay::OnMouse(wxMouseEvent& event)
{//============================================
int line;
int ix;
int xpos=0;
wxClientDC dc(this);
PrepareDC(dc);
wxPoint pt(event.GetLogicalPosition(dc));
if(selected_ph >= 0)
{
// find line for previously selected phoneme
for(line=0; line<num_lines; line++)
if(linetab[line+1] > selected_ph) break;
RefreshLine(line);
selected_ph = -1;
}
line = pt.y / FRAMEHEIGHT;
// find which phoneme is selected on this line
for(ix=linetab[line]; (ix<linetab[line+1]) && (ix<numph); ix++)
{
xpos += GetWidth(&phlist[ix]);
if(xpos > pt.x)
{
selected_ph = ix;
SelectPh(selected_ph);
break;
}
}
RefreshLine(line);
if(event.RightDown())
{
PopupMenu(menu_prosody);
}
} // end of ProsodyDisplay::OnMouse
void ProsodyDisplay::OnKey(wxKeyEvent& event)
{//========================================
PHONEME_LIST *p;
int display=1;
if(selected_ph < 0)
selected_ph = 0;
p = &phlist[selected_ph];
switch(event.GetKeyCode())
{
case WXK_F2:
// make and play from this clause
MakeWave2(phlist,numph);
break;
case WXK_LEFT:
if(selected_ph > 1)
selected_ph--;
break;
case WXK_RIGHT:
if(selected_ph < (numph-2))
selected_ph++;
break;
case WXK_UP:
if(event.ControlDown())
ChangePh(-1,2);
else
ChangePh(1,0);
display = 1;
break;
case WXK_DOWN:
if(event.ControlDown())
ChangePh(1,-2);
else
ChangePh(-1,0);
break;
case ',':
case '<':
if(p->length > 0)
p->length--;
break;
case '.':
case '>':
p->length++;
break;
case WXK_TAB:
display = 0;
event.Skip();
transldlg->SetFocus();
break;
default:
display = 0;
event.Skip();
break;
}
if(display)
{
Refresh();
SelectPh(selected_ph);
}
} // end of ProsodyDisplay::OnKey
void ProsodyDisplay::DrawEnv(wxDC& dc, int x1, int y1, int width, PHONEME_LIST *ph)
{//==============================================================================
int pitchr;
int pitch;
int p1;
int ix;
int x,y;
int y2=0;
unsigned char *env;
PHONEME_DATA phdata_tone;
if(width <= 0) return;
if((pitchr = ph->pitch2 - ph->pitch1) < 0)
{
pitchr = -pitchr;
p1 = ph->pitch2;
}
else
{
p1 = ph->pitch1;
}
if(p1 == 255) return;
dc.SetPen(PEN_PITCHENV);
env = envelope_data[ph->env];
if((ph->type == phVOWEL) && (ph->tone_ph != 0))
{
// the envelope is given by a Tone phoneme acting on this vowel
InterpretPhoneme2(ph->tone_ph, &phdata_tone);
env = LookupEnvelope(phdata_tone.pitch_env);
}
for(ix=0; ix<=width; ix+=4)
{
x = int((ix * 127.9)/width);
pitch = p1 + (pitchr * env[x])/256;
y = y1-int(pitch * scaley);
if(ix > 0)
dc.DrawLine(x1+ix-4,y2,x1+ix,y);
y2 = y;
}
} // end of DrawEnv
static void GetPhonemeName(PHONEME_TAB *ph, wxString& string)
{//==========================================================
string = wxString(WordToString(ph->mnemonic),wxConvLocal);
}
void ProsodyDisplay::DrawPitchline(wxDC& dc, int line, int x1, int x2)
{//=================================================================
int ix;
int endix;
int y;
int offy;
int xpos;
int width; // total width, including pre-pause
int width2; // width without pre-pause
int width_env;
int textwidth, textheight;
wxString string;
PHONEME_LIST *p;
if(linetab[line] >= numph) return;
offy = (line+1) * FRAMEHEIGHT - 1;
y = LINEBASE+LINESEP;
dc.SetPen(*wxLIGHT_GREY_PEN);
for(ix=0; ix<5; ix++)
{
dc.DrawLine(0,offy-y,linewidth,offy-y);
y += LINESEP;
}
endix = linetab[line+1];
xpos = 0;
for(ix=linetab[line]; ix<endix; ix++)
{
if(ix < 0 || ix > numph-2) break;
if(xpos > x2) break; // past the redraw region
p = &phlist[ix];
width = GetWidth(p);
width2 = width - int(p->prepause * scalex) - 1;
if(xpos+width < x1)
{
xpos += width;
continue; // before the redraw region
}
// is this a stressed vowel ?
if((p->type == phVOWEL) && (p->stresslevel >= 2))
{
if(p->stresslevel >= 4)
dc.SetPen(PEN_PHSTRESSED);
else
dc.SetPen(PEN_PHSTRESSED2);
dc.DrawLine(xpos,offy-LINEBASE-1,xpos+width,offy-LINEBASE-1);
}
// is this phoneme selected ?
if(ix == selected_ph)
{
dc.SetPen(PEN_PHSELECTED);
dc.DrawLine(xpos,offy-LINEBASE,xpos+width,offy-LINEBASE);
}
// draw separator bar
if(p->newword)
dc.SetPen(*wxBLACK_PEN); // word boundary
else
dc.SetPen(*wxLIGHT_GREY_PEN);
dc.DrawLine(xpos,offy-LINEBASE,xpos,offy-LINEBASE-LINESEP*6);
// draw pitch envelope
if(((p->ph->phflags & phWAVE) == 0) && (p->ph->type != phPAUSE))
{
if(!(p->synthflags & SFLAG_SEQCONTINUE))
{
width_env = width2;
if(phlist[ix+1].synthflags & SFLAG_SEQCONTINUE)
width_env += GetWidth(&phlist[ix+1]);
DrawEnv(dc,xpos+1+(width-width2),offy-LINEBASE,width_env,p);
}
}
else
if(p->type != phPAUSE)
{
// sampled sound, draw a flat line
dc.SetPen(PEN_SAMPLED);
dc.DrawLine(xpos+1+(width-width2),offy-LINEBASE-LINESEP,
xpos+1+width,offy-LINEBASE-LINESEP);
}
// show phoneme name from the PHONEME_TAB
GetPhonemeName(p->ph,string);
dc.GetTextExtent(string,&textwidth,&textheight);
dc.DrawText(string,xpos+(width-textwidth/2)/2, offy-LINEBASE);
xpos += width;
}
// draw the separator bar at the end of the line
if(ix==endix && ix<numph && phlist[ix].newword)
dc.SetPen(*wxLIGHT_GREY_PEN);
else
dc.SetPen(*wxBLACK_PEN); // word boundary or end of list
dc.DrawLine(xpos,offy-LINEBASE,xpos,offy-LINEBASE-LINESEP*6);
} // end of ProsodyDisplay::DrawPitchline
void ProsodyDisplay::OnDraw(wxDC& dc)
{//================================
int x1,y1;
int vX,vY,vW,vH; // Dimensions of client area in pixels
int line, start, end;
wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
while (upd)
{
vX = upd.GetX();
vY = upd.GetY();
vW = upd.GetW();
vH = upd.GetH();
CalcUnscrolledPosition(vX,vY,&x1,&y1);
// Repaint this rectangle, find which lines to redraw
start = y1/FRAMEHEIGHT;
end = (y1+vH)/FRAMEHEIGHT;
for(line=start; line<=end && line<num_lines; line++)
DrawPitchline(dc,line,x1,x1+vW);
upd ++ ;
}
} // end of ProsodyDisplay::OnDraw
void ProsodyDisplay::LayoutData(PHONEME_LIST *ph_list, int n_ph)
{//===========================================================
// divide the phoneme list into lines for display
int xpos;
int w;
int ix;
PHONEME_LIST *p;
numph = n_ph;
phlist = ph_list;
num_lines = 0;
linetab[0] = 1;
xpos = linewidth;
// could improve this to do 'wordwrap' - only split on word boundary
// or unvoiced phonemes
for(ix=1; ix<numph-2; ix++)
{
p = &phlist[ix];
w = GetWidth(p);
if(w + xpos >= linewidth)
{
linetab[num_lines++] = ix;
xpos = 0;
}
xpos += w;
}
linetab[num_lines]=numph-2;
SetScrollbars(SCROLLUNITS,SCROLLUNITS,linewidth/SCROLLUNITS,
(num_lines*FRAMEHEIGHT)/SCROLLUNITS+1);
Refresh();
} // end of ProsodyDisplay::LayoutData
void MyFrame::OnProsody(wxCommandEvent& WXUNUSED(event))
{//=====================================================
// Open the Prosody display window
// Make another frame, containing a canvas
if(prosodyframe != NULL)
{
// The Prosody window is already open
prosodyframe->Activate();
return;
}
prosodyframe = new ChildFrProsody(myframe, _T(""),
wxPoint(10, 200), wxSize(1000, 300),
wxDEFAULT_FRAME_STYLE |
wxNO_FULL_REPAINT_ON_RESIZE);
prosodyframe->SetTitle(_T("Prosody"));
// Give it a status line
prosodyframe->CreateStatusBar();
int width, height;
wxMDIClientWindow *clientwin = this->GetClientWindow();
clientwin->GetClientSize(&width, &height);
#ifdef deleted
wxPanel *panel = new wxPanel(prosodyframe,-1,wxPoint(0,0), wxSize(width,50));
ProsodyDisplay *canvas = new ProsodyDisplay(prosodyframe, wxPoint(0, 50), wxSize(width-2, height-50));
#else
ProsodyDisplay *canvas = new ProsodyDisplay(prosodyframe, wxPoint(0, 50), wxSize(width-10, height));
#endif
prosodycanvas = canvas;
// Associate the menu bar with the frame
prosodyframe->SetMenuBar(MakeMenu(2));
prosodyframe->prosodycanvas = canvas;
prosodyframe->Show(TRUE);
}
BEGIN_EVENT_TABLE(ChildFrProsody, wxMDIChildFrame)
EVT_MENU(SPECTSEQ_CLOSE, ChildFrProsody::OnQuit)
// EVT_ACTIVATE(ChildFrProsody::OnActivate)
END_EVENT_TABLE()
extern wxList my_children;
ChildFrProsody::ChildFrProsody(wxMDIParentFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size,
const long style):
wxMDIChildFrame(parent, -1, title, pos, size, style)
{
my_children.Append(this);
}
ChildFrProsody::~ChildFrProsody(void)
{
wxWindow *w;
my_children.DeleteObject(this);
prosodycanvas = NULL;
prosodyframe = NULL;
#ifndef PLATFORM_WINDOWS
// bug in wxMDIChildFrame, we need to explicitly remove the ChildFrame from the ClientWindow
w = myframe->GetClientWindow();
w->RemoveChild(this);
#endif
}
void ChildFrProsody::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(TRUE);
}