[1.46.49]

Fix: character names sometimes not spoken correctly if they are from another language's dictionary.


git-svn-id: https://espeak.svn.sourceforge.net/svnroot/espeak/trunk@315 d46cf337-b52f-0410-862d-fd96e6ae7743
This commit is contained in:
jonsd
2013-03-14 00:34:12 +00:00
parent ce83ffae85
commit fbe9539748
2 changed files with 7 additions and 4 deletions
+1 -1
View File
@@ -643,7 +643,7 @@ static const char *LookupCharName(Translator *tr, int c, int only)
}
}
if((only==0) && (phonemes[0] == 0) && (tr->translator_name != L('e','n')))
if((only==0) && ((phonemes[0] == 0) || (phonemes[0] == phonSWITCH)) && (tr->translator_name != L('e','n')))
{
// not found, try English
SetTranslator2("en");