[1.43.63]

Phoneme definitions.  Add "equivalents" table to translate phonemes from a foreign language (eg. English) into the equivalant phonemes of this language. This is used when *_rules and *_list files indicate that a word uses pronunciation rules from a different language.

Unpronouncable words can be recognised by rules in *_rule files.  This feature is now used for en, de, es.

Lang=ta, hi.  Letter-names for combining vowel characters are distinguished from stand-alone vowel characters by a preceding beep.


git-svn-id: https://espeak.svn.sourceforge.net/svnroot/espeak/trunk@251 d46cf337-b52f-0410-862d-fd96e6ae7743
This commit is contained in:
jonsd
2010-08-02 09:09:25 +00:00
parent ebf0535e6d
commit 4423576af2
58 changed files with 1641 additions and 728 deletions
+5 -1
View File
@@ -254,6 +254,9 @@ static int DoSample2(int index, int which, int std_length, int control, int leng
wav_length = (p[1] * 256);
wav_length += p[0]; // length in bytes
if(wav_length == 0)
return(0);
min_length = speed.min_sample_len;
if(wav_scale==0)
@@ -1656,7 +1659,8 @@ int Generate(PHONEME_LIST *phoneme_list, int *n_ph, int resume)
{
InterpretPhoneme2(p->tone_ph, &phdata_tone);
pitch_env = GetEnvelope(phdata_tone.pitch_env);
amp_env = GetEnvelope(phdata_tone.amp_env);
if(phdata_tone.amp_env > 0)
amp_env = GetEnvelope(phdata_tone.amp_env);
}
StartSyllable();